For most of us, the experience of mobile gaming started with Candy Crush. After playing countless such puzzle games, I have always wished that there would be a quality game made just for India. Rangoli Rekha is a very honest attempt at that and it succeeds on most counts. After all, it was developed by Zenga, best known as the makers of Farmville.
Rangoli Rekha is a Match- 3 type puzzle game that takes place in the imaginary world in the mind of a young girl, Rekha, and has a very cute story. Rekha gets caught in class while doodling in her notebook. Her strict teacher immediately destroys the doodle. The young girl has a creative and hyperactive mind, so she imagines that her teacher has taken away all the colour from her wonderland and wows to get it back.
You have to complete levels to bring colour to a section of the world. The art is the best part of the game. It is cute and magical at the same time. The world is filled with majestic peacocks, swans, paper boats and even the Taj Mahal. The main character, Rekha, has a childlike personality and her antics are a lot of fun. She gives life to the game.
The levels are themed and fun to play. Certain levels are about collecting different colours for a rangoli. Once you have done that, you have to collect designs for your rangoli. After that - and this is my personal favourite - you have to make your own rangoli with the ingredients that you have collected. All of the puzzles that you solve tie into this story.
Every level earns you coins and these coins can be used to buy boosters and lives. The boosters in this game are firecrackers such as the rocket and the chakri and are helpful if you are in a tight spot. You can also get the coins through ads.
The game has just launched and there are around 150+ levels. A seasoned player will finish these within a couple of weeks. They tend to get a bit repetitive after a while.
VERDICT: Rangoli Rekha is a wonderful world to get lost in if you want to experience a quality Match-3 game set in India, though it might grow repetitive after a time. I would still go so far as to rate it eight out of 10.