Five years done but the t2 campus team can’t get over Grand Theft Auto V. Here’s why
GTA V in first-person mode is all about speed, be it walking down the street or speeding in a stolen supercar. You feel like you are lost in the beautifully-detailed city of Los Santos
- Published 17.09.18
GTA V in first-person mode is all about speed, be it walking down the street or speeding in a stolen supercar. You feel like you are lost in the beautifully-detailed city of Los Santos.
Weapon selection system
A GTA player always knows the importance of selecting the right weapon at the right time. Though the “scroll selection system” in the preceding versions of the game wasn’t bad, the improved “weapon selection wheel”, introduced in GTA V, was a game changer. One can choose a weapon at will and not wait for its turn in a blind scroll.
With GTA V, Rockstar Games proved that a multiple protagonist storyline is the future in video games. Taking a break from the one-dimensional narrative, they allowed us to seamlessly switch between characters — Michael De Santa, Franklin Clinton, and Trevor Philips. It’s tough to imagine pulling off a heist or taking down the Merryweather guys without this trio.
Strangers and freaks
Los Santos is a strange place with “strangers” and “freaks”. We’re thankful to Rockstar for allowing us to explore this aspect in GTA V. The question mark symbol — which marks their locations on the map — triggers missions based on the character one is controlling.
GTA V not only provided us with a gigantic playground in the form of Los Santos, but also gave us a chance to play online and wreak havoc on other players. With millions of players around the globe still driving, shooting, looting and running around in Los Santos, online play has set a benchmark for upcoming GTA titles.
Rockstar always gives us extra things to do besides undertaking missions, like bodybuilding in GTA San Andreas, darts and bowling in GTA IV and buying properties in GTA Vice City, but with GTA V, they went overboard and allowed us to play tennis, golf, go skydiving and do yoga.
Though GTA V was not the first game to use an ending based on our actions, it did make sure we felt accountable for every decision we made through the game. Right from the point where we choose our crew while planning heists to the ending, the choices we make affect the gameplay.