The presidents need your help tonight. If you thought the last Ghost Recon game was good, Ghost Recon: Advanced Warfighter (GRAW) will take your breath away. It is the latest single player first person shooter game on the block. GRAW has done a phenomenal job on the AI in this title. I cannot think of another title within this genre that has AI acting as one would expect in shooter titles. In my experience, I have not seen one team or enemy player in the single-player missions that were running into walls or staring off into space while taking on a barrage of bullets.
Set in the year 2013, the game puts you in the well-worn combat boots of US army captain Scott Mitchell, leader of the so-called Ghosts ' a technologically advanced infantry unit sporting the latest in weaponry, armour and communications devices. Advanced Warfighter hits the ground with you and your hand-picked team deployed on the streets of Mexico City to rescue the US and Mexican presidents and help foil a military coup.
In spite of its fictional nature, Ghost Recon focuses its efforts on creating an ultra-believable game world where tactics are the key and every shot counts. You'll be skimming miles of seamless 3D cityscape behind the mounted gun of a Blackhawk, engage in intense squad-based fire-fights in wide-open streets and narrow alleyways, and even direct devastating tank battles.
The first thing you'll notice about the game is how breathtakingly massive and believable the city looks. You take several helicopter rides through the sprawling city during the campaign. Fire and smoke curl up into the sky from battle areas or factories. As you land, you find yourself engulfed by the metropolis and plying your way through the maze of buildings, streets and alleys.
There are more nooks and doorways that you can take cover in. However, this added detail means more places for possible enemies to be lurking around.
Unfortunately, you probably won't be able to enjoy the game at its highest settings. Ghost Recon: Advanced Warfighter puts more demands on your hardware than just about any PC game this year. Ninety per cent of the sounds in Ghost Recon seem to be weapons fire, which is as it should be.
Minimum system requirements: Windows 2000/XP (only), Processor: 1 GHz Pentium III or AMD Athlon (2.5 GHz Pentium IV or AMD recommended), RAM: 256 MB (1 GB recommended), Video Card: 32 MB DirectX 9.0c compliant, Sound Card: 16 bit DirectX 9.0c-compliant sound card, DirectX Version: DirectX 9.0c, Hard Drive Space: 5 GB, Peripherals: Windows keyboard and mouse only, Multiplayer: Broadband with 64 Kbps upstream (128 Kbps recommended)